PyPlayer
Class Description
Section titled âClass DescriptionâRepresents a Python-accessible player character with full stat and equipment data.
Inherits mobile data from
Properties
Section titled âPropertiesâType: ushort
Type: ushort
Type: sbyte
Strength
Section titled âStrengthâType: ushort
Dexterity
Section titled âDexterityâType: ushort
Intelligence
Section titled âIntelligenceâType: ushort
StrengthIncrease
Section titled âStrengthIncreaseâType: short
DexterityIncrease
Section titled âDexterityIncreaseâType: short
IntelligenceIncrease
Section titled âIntelligenceIncreaseâType: short
StrLock
Section titled âStrLockâType: Lock
DexLock
Section titled âDexLockâType: Lock
IntLock
Section titled âIntLockâType: Lock
HitPointsIncrease
Section titled âHitPointsIncreaseâType: short
ManaIncrease
Section titled âManaIncreaseâType: short
StaminaIncrease
Section titled âStaminaIncreaseâType: short
HitPointsRegeneration
Section titled âHitPointsRegenerationâType: short
ManaRegeneration
Section titled âManaRegenerationâType: short
StaminaRegeneration
Section titled âStaminaRegenerationâType: short
PhysicalResistance
Section titled âPhysicalResistanceâType: short
FireResistance
Section titled âFireResistanceâType: short
ColdResistance
Section titled âColdResistanceâType: short
PoisonResistance
Section titled âPoisonResistanceâType: short
EnergyResistance
Section titled âEnergyResistanceâType: short
MaxPhysicResistance
Section titled âMaxPhysicResistanceâType: short
MaxFireResistance
Section titled âMaxFireResistanceâType: short
MaxColdResistance
Section titled âMaxColdResistanceâType: short
MaxPoisonResistance
Section titled âMaxPoisonResistanceâType: short
MaxEnergyResistance
Section titled âMaxEnergyResistanceâType: short
DamageMin
Section titled âDamageMinâType: short
DamageMax
Section titled âDamageMaxâType: short
DamageIncrease
Section titled âDamageIncreaseâType: short
HitChanceIncrease
Section titled âHitChanceIncreaseâType: short
SwingSpeedIncrease
Section titled âSwingSpeedIncreaseâType: short
DefenseChanceIncrease
Section titled âDefenseChanceIncreaseâType: short
MaxDefenseChanceIncrease
Section titled âMaxDefenseChanceIncreaseâType: short
ReflectPhysicalDamage
Section titled âReflectPhysicalDamageâType: short
SpellDamageIncrease
Section titled âSpellDamageIncreaseâType: short
FasterCasting
Section titled âFasterCastingâType: short
FasterCastRecovery
Section titled âFasterCastRecoveryâType: short
LowerManaCost
Section titled âLowerManaCostâType: short
LowerReagentCost
Section titled âLowerReagentCostâType: short
IsCasting
Section titled âIsCastingâType: bool
IsRecovering
Section titled âIsRecoveringâType: bool
Type: ushort
Type: uint
TithingPoints
Section titled âTithingPointsâType: uint
Type: ushort
WeightMax
Section titled âWeightMaxâType: ushort
StatsCap
Section titled âStatsCapâType: short
Followers
Section titled âFollowersâType: byte
FollowersMax
Section titled âFollowersMaxâType: byte
EnhancePotions
Section titled âEnhancePotionsâType: short
MaxHitPointsIncrease
Section titled âMaxHitPointsIncreaseâType: short
MaxManaIncrease
Section titled âMaxManaIncreaseâType: short
MaxStaminaIncrease
Section titled âMaxStaminaIncreaseâType: short
IsHidden
Section titled âIsHiddenâType: bool
IsWalking
Section titled âIsWalkingâType: bool
InWarMode
Section titled âInWarModeâType: bool
__class__
Section titled â__class__âType: string
The Python-visible class name of this object.
Accessible in Python as
No enums found.