Auto loot
Auto Loot
Section titled “Auto Loot”Features:
Section titled “Features:”- Easily add items to your loot list by
Shift + Clickingthe item in a grid container. - Easy to Export/Import JSON file if desired.
- You can also use Grid Highlighting to loot items based on item properties.
Options:
Section titled “Options:”- Enable/Disable
Toggle to enable or disable autoloot - Enable Scavenger
Scavenger loots floor items matching your autoloot list - Enable Progress bar
Enables a item queue progress bar - Autoloot Human corpses
Will autoloot human corpses, warning it might not check for criminal flagging - Set Grab Bag
Target a container within your backpack to keep the autoloot or scavenger items inside - Export/Import Json
Share your config with a friend or let them do the job - Import from Character
If a existing character already has an autoloot config, you will be able to choose it - Add Entry
Manual add any item - Target Item to add
This option will prompt a target to choose an item - Corpse retry delay
How long (in ms, 0-300000) to wait before retrying a recently-looted corpse. Previously a fixed 5000ms. - Disable corpse retry
Turn off retrying corpses entirely if you don't want auto loot to re-check corpses
Auto Skinning
Section titled “Auto Skinning”Auto Skinning is configured alongside Auto Loot in the Auto Loot agent tab. When a corpse is opened, TazUO automatically uses a configured knife/dagger on it (double-clicks the knife and targets the corpse) through the action queue.
- Enable Auto Skinning
Turn the feature on/off - Skin Human Corpses
Also auto skin human/humanoid corpses - Target Skinning Weapon
Target a weapon in-game to add its graphic to the knife list - Knife graphic IDs
Graphic IDs of knives/daggers used to skin corpses, separated by ';'. The first one found in your backpack is used. Accepts hex (0x0F52) or decimal.
Macros:
Section titled “Macros:”- Loot Hovered Item — a macro that loots whatever item your mouse is currently hovering over. It works over grid containers, regular containers, item nameplates, ground items, and the paperdoll. See Custom Macros.
- Items are looted based on
graphic(the first number) andhue(the second number). - If
hueis set to-1,huewill be ignored and onlygraphicwill be checked. - You can also optionally use regex to for matching. This is more technical and regex101 will be your friend.
Screenshot
Section titled “Screenshot”