Notable Options
Notable Options
Section titled “Notable Options”Settings in the Assistant Window
Section titled “Settings in the Assistant Window”Min Gump Drag Distance: Adjusting this can make accidental drags when you meant to click a thing of the past. If you’re constantly dragging gumps instead of clicking them, try increasing this.
Game Scale: This allows you to scale the entire game visually, on higher resolution monitors this becomes almost a neccesity.
Title Bar: This feature offers a quick glance at your status from the title bar of the window.
Settings in the Options Gump
Section titled “Settings in the Options Gump”Single click icons: Under Combat & Spells -> This lets you single click your macro/skill/spell buttons and icons.
Update one healthbar: Under TazUO Specific -> Mobiles -> This will keep one health bar updated with your last attack, so when fighting groups of mobs you can always find a single health bar with the current mob you are attacking.
Font Settings: Under TazUO Specific -> Font Settings -> Here you can adjust many of the games font sizes font styles.
Settings Tranfser: Under TazUO Specific -> Setting Transfers -> Here you can override other characters settings with your currently logged in character settings.
Newer Options
Section titled “Newer Options”Borderless window: A “borderless window (no title bar)” video option — get a clean, title-bar-free window without going fullscreen.
Hide macro target message: Suppresses the “Target: name” overhead message that appears when a macro sets your last target (Chat > Speech > Overhead Text).
Disable gargoyle animations: Uses grounded animations instead of the gargoyle flying animations.
Auto-open doors while hidden: On by default. Disable it to stop auto-door-open (and pathfinder door pass-through) from firing while you are hidden.
Pathfinding limits: A dedicated Pathfinding options tab lets you tune the pathfinder — max nodes for local pathfinding, and separate max nodes / timeout / max retries for World Map pathfinding.
Journal transparency and Disable system chat while Resizable Journal is open: See Journal.
Keep Existing (cooldown bars): When a cooldown bar’s trigger fires again while it’s still counting down, this keeps the running bar instead of adding a new one. Takes precedence over Replace Existing. See Cool Down Bars.
Corpse container style: Grid Containers now has its own corpse-specific style setting (Follow global setting / Grid / Original), independent of the general “Open new containers in the original view” option.
Grid highlighting per-config enable toggle: Each grid highlight configuration can be individually enabled or disabled without deleting it; a disabled config stops highlighting and auto-looting.
Always show name/title above mobiles: In the Health Bars options tab, always renders a mobile’s name/title overhead instead of only on mouse-over or nameplate toggle.
Heal/cure buttons on more health bars: Options to show the heal/cure buttons on all non-invulnerable health bars, and separately on friends list health bars.
Skills gump scaling: The standard and advanced skill gumps now share a UI scale setting under Video > Gump Scaling, alongside the other per-gump scale sliders.
Sextant base coordinates: World Map context menu → set the base map X,Y used to convert sextant coordinates, for shards whose sextant origin differs from the default.
Log History: Top bar -> More -> Developer -> Log History opens a window showing the client’s recent log output (filterable by severity) without needing to check a log file.