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TazUO.Commands

CUO and TazUO have commands separate from the common server [commands, by using - as the deliminator.

You can type -cast teleport to attempt to cast that spell quickly, works with all standard spells (This will not work for servers with custom spells)

You can type -skill remove t to use the remove trap skill, this will match the first skill with that text in it’s name, so if it uses the wrong skill try using the full skill name.

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Hue specific tiles for any reason you may want, mining, mark traps, rune locations?
Save file for tile markers is located under Data/Profiles/ and is client-wide, so any account/character you mark tiles on will show up for all characters/accounts under that TUO installation.

-marktile With no arguments will mark the tile at your feet with hue 32

Section titled “-marktile With no arguments will mark the tile at your feet with hue 32”

-marktile hue Will mark the tile at your feet with the specified hue

Section titled “-marktile hue Will mark the tile at your feet with the specified hue”

-marktile x y hue Will mark the tile at x, y with the specified hue on your current map

Section titled “-marktile x y hue Will mark the tile at x, y with the specified hue on your current map”

-marktile x y mapindex hue Will mark the tile at x, y with the specified hue on the specified map(map #, not map name)

Section titled “-marktile x y mapindex hue Will mark the tile at x, y with the specified hue on the specified map(map #, not map name)”

-marktile -r Remove the marked tile where you are standing

Section titled “-marktile -r Remove the marked tile where you are standing”

-marktile -r x y Remove the marked tile at the specific coords on your current map

Section titled “-marktile -r x y Remove the marked tile at the specific coords on your current map”

-marktile -r x y mapindex Remove the marked tile at the specific coords on the specific map index(map #, not name)

Section titled “-marktile -r x y mapindex Remove the marked tile at the specific coords on the specific map index(map #, not name)”

The standard map index numbers are:
0 = Fel
1 = Tram
2 = Ilshenar
3 = Malas
4 = Tokunu
5 = Ter Mur
6 = Eodon

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-radius will enable/disable showing the radius

Section titled “-radius will enable/disable showing the radius”

-radius distance will set the distance from the character desired

Section titled “-radius distance will set the distance from the character desired”

-radius distance hue will set the distance and hue of the indicator

Section titled “-radius distance hue will set the distance and hue of the indicator”

Bring up a gump to browse all hues available in your uo install.

Pull up a gump to browse art in your UO install.

Pull up a gump to browse animations in your UO install.

Used for the Python Scripting API, this will download a dummy api.py file that you can use to help with auto-completion.