TazUO.Commands
Commands
Section titled “Commands”CUO and TazUO have commands separate from the common server [commands
, by using -
as the deliminator.
-cast spellname
Section titled “-cast spellname”You can type -cast teleport
to attempt to cast that spell quickly, works with all standard spells (This will not work for servers with custom spells)
-skill skillname
Section titled “-skill skillname”You can type -skill remove t
to use the remove trap skill, this will match the first skill with that text in it’s name, so if it uses the wrong skill try using the full skill name.
-marktile
Section titled “-marktile”
Hue specific tiles for any reason you may want, mining, mark traps, rune locations?
Save file for tile markers is located under Data/Profiles/
and is client-wide, so any account/character you mark tiles on will show up for all characters/accounts under that TUO installation.
-marktile
With no arguments will mark the tile at your feet with hue 32
Section titled “-marktile With no arguments will mark the tile at your feet with hue 32”-marktile hue
Will mark the tile at your feet with the specified hue
Section titled “-marktile hue Will mark the tile at your feet with the specified hue”-marktile x y hue
Will mark the tile at x, y with the specified hue on your current map
Section titled “-marktile x y hue Will mark the tile at x, y with the specified hue on your current map”-marktile x y mapindex hue
Will mark the tile at x, y with the specified hue on the specified map(map #, not map name)
Section titled “-marktile x y mapindex hue Will mark the tile at x, y with the specified hue on the specified map(map #, not map name)”How to remove a marked tile
Section titled “How to remove a marked tile”-marktile -r
Remove the marked tile where you are standing
Section titled “-marktile -r Remove the marked tile where you are standing”-marktile -r x y
Remove the marked tile at the specific coords on your current map
Section titled “-marktile -r x y Remove the marked tile at the specific coords on your current map”-marktile -r x y mapindex
Remove the marked tile at the specific coords on the specific map index(map #, not name)
Section titled “-marktile -r x y mapindex Remove the marked tile at the specific coords on the specific map index(map #, not name)”Map index numbers
Section titled “Map index numbers”The standard map index numbers are:
0 = Fel
1 = Tram
2 = Ilshenar
3 = Malas
4 = Tokunu
5 = Ter Mur
6 = Eodon
-radius
Section titled “-radius”-radius
will enable/disable showing the radius
Section titled “-radius will enable/disable showing the radius”-radius distance
will set the distance from the character desired
Section titled “-radius distance will set the distance from the character desired”-radius distance hue
will set the distance and hue of the indicator
Section titled “-radius distance hue will set the distance and hue of the indicator”-colorpicker
Section titled “-colorpicker”Bring up a gump to browse all hues available in your uo install.
-artbrowser
Section titled “-artbrowser”Pull up a gump to browse art in your UO install.
-animbrowser
Section titled “-animbrowser”Pull up a gump to browse animations in your UO install.
-updateapi
Section titled “-updateapi”Used for the Python Scripting API, this will download a dummy api.py file that you can use to help with auto-completion.