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Scavenger

The scavenger is a separate agent tab in the Assistant window (Top bar -> Assistant -> Scavenger), independent of Auto Loot. It automatically picks up items on the ground that match your configured entries and moves them to a grab bag.

  • Enable Scavenger — the master switch for the feature.
  • Set Grab Bag — target a container for items to be moved into. Each entry can also override this with its own Destination.
  • Skip locked-down items — on by default. Prevents the scavenger from picking up locked-down or secured house decorations. An item is only skipped once its property list has arrived and proves it is locked down; items without a known property list are left until the server answers.

Like Auto Loot, you can keep several scavenger lists and switch between them with the list selector. Use New, Rename, and Delete List to manage them — at least one list must remain. The selected list is remembered per profile.

Each entry matches by:

  • Graphic (set -1 to match any graphic) and Hue (-1/any)
  • Optional Regex (matches against the item’s name and properties, via an Edit Regex dialog)
  • Priority (Low / Normal / High) — determines the order items are processed
  • Max — maximum number of matching items to keep in the destination container (counts items already in the destination; 0 = no limit)
  • Destination — an optional per-entry container serial (hex), or leave empty to use the grab bag

Use Add Manual Entry (name, graphic, hue, regex, max) or Add from Target (target an item in-game) to add entries. The up/down buttons reorder entries.

Import / Export round-trip the current list through the clipboard as JSON.