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Ingame Tools

We have various ingame tools available to make your time on UO even easier.

A small gump to quickly type and cast any spell

A basic UI for easier boat control

A UI for showing and consolodating nearby corpse loot into a single UI.

A simple UI show showing nearby mobiles(Customizable)

Lost a gump off screen? Try this option.

A diagnostic window that shows per-frame timing for the client’s subsystems, so you can see what is taking the most time. It includes:

  • Frame timing columns, including a Peak (ms) column for the worst recent frame.
  • Current process memory usage (working set, in MB) and a live CPU usage percentage.
  • A copy button to copy the output for sharing/bug reports.

Open it from Top bar -> More -> Developer -> Profiler. It is now available on normal (non-debug) releases, so you no longer need a debug build to use it.

A window showing the client’s rolling in-memory log output, so you can check for errors or warnings without digging through log files. Filter the list by severity (Trace, Debug, Info, Warning, Error).

Open it from Top bar -> More -> Developer -> Log History.